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Marks

Two marks you can put on a sim. Both survive between play sessions, and both live in the Marks category of the config menu.

Two ways to set one:

  • In game, from level 6: right-click a sim → Mark as my favourite victim.
  • From the menu, with no level needed: Marks → ⭐ Mark a favourite victim. Pick the predator first, then the victim.

From then on:

  • He hunts her everywhere — the night spawn, public venues, the peeper, the home invasion. Wherever the mod picks a target, she is his.
  • Nobody else touches her. She is claimed, and every other Night Visitor skips her.
  • He can still go after other sims. The exclusivity runs one way.

One mark per predator. Marking a second victim releases the first.

Two switches, in the same category:

👁 Stalking by the marked victim’s Night Visitor — when the two of them are on the same lot and you are not controlling him, he stalks her by himself: stays near her wherever she goes, stares, smirks, takes photos, and whispers nightmares if she is asleep.

⚔ Attack by the marked victim’s Night Visitor — off by default. With it on, if his thirst is high (Nightly Obsession or Deep Hunger) and he is alone with her in a room, he attacks her once a day. It needs the stalking switch on, and both sims young adult or older.

Nobody ever attacks a protected sim. Not an NPC predator, not the one you play. It also removes them from the attack menu, the invasion picker and the peeper — they stop existing as a target at all.

Use it for the sims you want kept out of all of this.

By hand: Marks → ⭐ Current marks and click the sim. She goes back to being fair game for anyone.

On its own: a mark is released when the predator it belongs to is gone — deleted or dead — and only after the mod has missed him on two consecutive loads. One bad load does not break the bond.

Protection is removed the same way, from 🛡 Remove protection.